fix: remove delete buttons from story cards and game page

This commit is contained in:
Alexej Wolff
2026-02-11 16:56:50 +01:00
parent 764c8c9e9f
commit d2b95d4ca4
3 changed files with 3 additions and 229 deletions
+2 -79
View File
@@ -8,7 +8,6 @@ import {
getSession,
createSession,
saveSession as apiSaveSession,
deleteSession as apiDeleteSession,
getPlayerCharacter,
type SessionListItem,
} from "../services/api";
@@ -64,8 +63,6 @@ export default function GamePage() {
const [showScrollButton, setShowScrollButton] = useState(false);
const [editingMessageId, setEditingMessageId] = useState<string | null>(null);
const [editContent, setEditContent] = useState("");
const [showSettings, setShowSettings] = useState(false);
const [deleteConfirmStep, setDeleteConfirmStep] = useState(0);
const abortControllerRef = useRef<AbortController | null>(null);
const messagesEndRef = useRef<HTMLDivElement>(null);
const messagesContainerRef = useRef<HTMLDivElement>(null);
@@ -627,26 +624,6 @@ export default function GamePage() {
setIsInitialLoading(false);
};
const handleDeleteSession = async (sessionId: string) => {
if (!id || sessionsList.length <= 1) {
alert("Нельзя удалить единственную сессию");
setDeleteConfirmStep(0);
return;
}
const success = await apiDeleteSession(id, sessionId);
if (success) {
const updatedList = sessionsList.filter((s) => s.id !== sessionId);
setSessionsList(updatedList);
// Если удалили текущую сессию — переключаемся на другую
if (sessionId === currentSessionId && updatedList.length > 0) {
await handleSwitchSession(updatedList[0].id);
}
}
setShowSessionMenu(false);
};
const currentSessionName =
sessionsList.find((s) => s.id === currentSessionId)?.name || "Сессия";
@@ -726,62 +703,8 @@ export default function GamePage() {
<span className="stat-badge tokens">
🎟 {formatTokens(estimateTokens(session?.messages || []))}
</span>
</div> <div className="header-settings">
<button
className="settings-btn"
onClick={() => {
setShowSettings(!showSettings);
setDeleteConfirmStep(0);
}}
title="Настройки"
>
</button>
{showSettings && (
<div className="settings-menu">
<div className="settings-menu-header">Настройки сессии</div>
<div className="settings-menu-content">
{deleteConfirmStep === 0 && (
<button
className="settings-item danger"
onClick={() => setDeleteConfirmStep(1)}
disabled={sessionsList.length <= 1}
>
🗑 Удалить текущую сессию
{sessionsList.length <= 1 && (
<span className="settings-item-hint">(единственная)</span>
)}
</button>
)}
{deleteConfirmStep === 1 && (
<div className="delete-confirm">
<p>Вы уверены? Это действие нельзя отменить.</p>
<div className="delete-confirm-buttons">
<button
className="confirm-btn cancel"
onClick={() => setDeleteConfirmStep(0)}
>
Отмена
</button>
<button
className="confirm-btn delete"
onClick={() => {
if (currentSessionId) {
handleDeleteSession(currentSessionId);
setShowSettings(false);
setDeleteConfirmStep(0);
}
}}
>
Удалить
</button>
</div>
</div>
)}
</div>
</div>
)}
</div> </header>
</div>
</header>
<div className="game-content">
<div